Procedural Hydrology: Dynamic Lake and River Simulation – Nick's Blog
Unity Procedural Terrain Generator | Alex Herdzik's Portfolio
GitHub - EdwardLiv/Procedural-Terrain-Generation: 3D computer graphics program in C++ OpenFrameworks of a procedural terrain generator based on simplex noise with camera movement and real-time adjustable parameters from the GUI
PANGAEA ✓- Next Gen Dynamic Fast Terrain creation using GPU, Fluid simulation and Spline systems - Unity Forum
My terrain generation I've been playing with trying to learn about procedural generation. Pretty basic, but I've had a ton of fun learning about different concepts and methods! : r/proceduralgeneration